In Counter-Strike, players can adjust the game’s field-of-view to their liking, so 16:9 can show just as wide an area as 21:9. Most professional Counter-Strike players prefer 16:9 over 21:9 because they prefer having the mini-map closer to their center of vision, and on a much wider monitor it would be too far away. The whole point of of SC: Remastered and WC3: Reforged is to make those amazing classics available in a higher fidelity on new, state-of-the-art gaming hardware yet, Blizzard doesn’t really seem to commit to this fully by only supporting 16:9.Ģ1:9 is not a competitive advantage in most games. I think this is a real shame because wider aspect ratios such as 21:9 and 32:9 are amazing for gaming, and monitors with such aspect ratios are becoming more available on the market. Since the WC3: Reforged trailer only mentioned the same improvements SC:R did (“widescreen” and “4K”), I expect that it will also not support 21:9. Overwatch: NOT properly supported (it supports 21:9 resolutions, but with a severely reduced viewing area or field-of-vision, making it completely useless) NOT supported (like SC2, it only supports 16:9)
“4K” typically only means 4 times the “full HD” resolution, or 3840*2160, which still has the 16:9 aspect ratio.īlizzard’s games have inconsistent support for different aspect ratios such as 21:9.